Stefan HabelVisual Effects Software Engineer |
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Facial Animation Toolset for Maya |
06 / 06 / 2018 | ||||||||||||||||
A facial animation extension for Autodesk Maya
My role: Software Engineer, UI Designer
The Facial Animation Toolset for Autodesk Maya is a set of plugins and scripts that are dedicated to facial animation, and was developed as part of the "Artificial Actors" research project at the Institute of Animation, Visual Effects and Digital Postproduction of Filmakademie Baden-Wuerttemberg in Ludwigsburg, Germany. FAT for Maya consists of the following tools:
During my time as an R&D intern at the Institute of Animation I was involved in the UI design and programming of the GM and CBS tools, working with MEL in Maya, and I created the toolset's installer for Windows using the Nullsoft Scriptable Install System (NSIS). You can download the toolset after registration at the research project's website. research.animationsinstitut.de |
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