Stefan Habel

Visual Effects Software Engineer

Volume Texture Loader

06 / 06 / 2018

A plugin for Maya loading volume textures

My role: Software Engineer
Languages/Frameworks used: C++, Maya API

Together with fellow TD students Jörg Unterberg and Andreas Rohr I developed a plug-in for Maya that loads volume texture files that were created by a tool based on the work done by Johannes Kopf et al. described in the SIGGRAPH paper "Solid Texture Synthesis from 2D Exemplars".

The images on the right show the exemplars from which the volume texture files were created and renderings of the famous Stanford Dragon with the generated volume textures applied.
Blue dragon
Wood dragon
Stone dragon
Green dragon
Sand dragon
Dot dragon