Stefan Habel

Visual Effects Software Engineer

Walka (2008)

06 / 06 / 2018

Directed by Agnieszka Kruczek

VFX short film

My role: Effects TD
Software used: Houdini, Python, Maya

I created an RBD simulation of a collapsing lamp and a pillar. I used the shattering Houdini Digital Asset that I had created for Red Rabbit and just needed to write a new script to import the cached simulation channels into Maya.

Shattering the geometry of the pillar by curves in Houdini Still from Walka (1/2)
Still from Walka (2/2)
Screenshot of Maya showing the pillar scene